#import "head.h"

#define SCENE_MENU_STATE_MAIN 0
#define SCENE_MENU_STATE_CHAPTER 1
#define SCENE_MENU_STATE_OPTION 2

@interface SceneMenu : CCScene
{
}

- (id)initSceneMenu;

- (void)tickMusic:(ccTime)Time;
- (void)tickSceneChangeToComic:(ccTime)Time;
- (void)tickSceneChangeToLibrary:(ccTime)Time;

- (void)setState:(int)State;
- (void)freeLayer;

- (void)sceneChangeToComic;
- (void)sceneChangeToLibrary;

@end